Product Design

Breakout EDU

While collaborating closely with both engineering, product and game teams I have been deeply involved in the end-to-end product development lifecycle of the Breakout EDU platform.

Some responsibilities include gathering user feedback, prioritizing features, designing, testing and iterating on solutions. All while ensuring a seamless integration with the platform’s existing ecosystem to enhance the overall user experience.

Breakout+

Designed, implemented and tested in-game UI for Breakout+ Games. Designed in Adobe Illustrator and implanted in Unity.

Circl

Created an iOS application that allows users to find media based on their connection recommendations.