I design experiences people interact with every day, from books and print to websites, games, and animation.

↓↓↓ EXPLORE MY WORK ↓↓↓

↓↓↓ EXPLORE MY WORK ↓↓↓

Every Detail matters.

Find some of my work below. If you are curious about a project or would like to connect drop me a line!

Current Positions:

UX/UI Designer at Breakout EDU
Graphic Designer at Half Way Home
Freelance Graphic Designer at Ghost Design Co

Graphic Design

Multidisciplinary graphic designer working across print, publishing, apparel, music, and web, creating everything from books and ads to clothing, records, and digital experiences.

Product Design

Breakout EDU Learning Platform

Worked cross-functionally with engineering, product, and game teams to deliver end-to-end development for the Breakout EDU platform, including user feedback, feature prioritization, design, testing, and iteration, with a focus on seamless integration and user experience.

Breakout+

Designed, implemented, and tested in-game UI for Breakout+ Games, creating intuitive and engaging player experiences.

Developed UI systems and visual assets using Adobe Illustrator, Figma, and Photoshop, then implemented them in Unity while maintaining consistency, performance, and visual clarity across the game.

Designed and built the inventory system from the ground up, focusing on usability, clear information hierarchy, and smooth player interaction.

Conducted ongoing UI testing through gameplay sessions and iteration cycles, identifying usability issues, refining user flows, and improving the overall player experience based on feedback.

Collaborated closely with game, product, and engineering teams to ensure seamless integration within the broader game environment and deliver a polished final product.

Circl

Created an iOS application that allows users to find media based on their connection recommendations.

Animation/Motion Design

Contact Me

Drop me a line below if you would like to connect!